AI & UX Researcher with over 3+ years of experience designing and evaluating culturally inclusive, multilingual digital solutions in educational and emerging technology contexts. Led UX research for AI-powered university portals, significantly improving accessibility and engagement for international student populations. Currently serving as a Visiting Assistant Professor at Pratt Institute, where I teach Extended Reality: UX & AR/VR and integrate immersive technologies into user-centered design.
Passionate about the intersection of AI and human experience
I am a UX Researcher and Visiting Assistant Professor at Pratt Institute's School of Information, where I teach Extended Reality: UX & AR/VR and guide graduate students in designing immersive, inclusive, and culturally sensitive experiences.
I hold a Master's in Digital Media with a focus on User Experience and AI from Drexel University, where I led an AI-powered chatbot project that improved accessibility and engagement for international students. My research and design practice combine AI-driven design strategies, usability testing, and qualitative research to craft interactive systems that enhance both usability and empathy.
In my recent work, I've explored how immersive technologies like VR and AR can transform learning experiences—designing VR environments for fashion education and extended reality installations for museums. My goal is to bridge creativity, ethics, and emerging technology to design systems that not only function intelligently but also respond to human diversity with care and inclusivity.
Professional experience in AI & UX Research
AI & UX Researcher with over 3+ years of experience designing and evaluating culturally inclusive, multilingual digital solutions in educational and emerging technology contexts. Led UX research for AI-powered university portals, significantly improving accessibility and engagement for international student populations. Currently serving as a Visiting Assistant Professor at Pratt Institute, where I teach Extended Reality: UX & AR/VR and integrate immersive technologies into user-centered design.
Mixed-methods, Qualitative, Usability Testing, User Interviews, A/B Testing, Journey Mapping, Data Synthesis (3yrs)
Figma, Miro, Photoshop, TouchDesigner, Information Architecture, Rhino (4 yrs), MatrixGold (3yrs)
AI Chatbot Design, Generative AI (ChatGPT, Cursor, DALL·E), AR/VR (Unity, A-Frame), CAD (Rhino, MatrixGold) (3yrs)
UX/UI projects showcasing AI integration, cultural design, and social impact
Integrating AI tools to enhance design efficiency and user experience in UXID. Focused on streamlining the design process while maintaining high-quality user-centered outcomes.
Acknowledged in the SIGGRAPH Asia 2024 paper "Plumes and Pixels: Bridging Digital and Traditional Art in SciArt Education." This project explores the intersection of digital and traditional art in educational contexts.
Designed a mobile interface to help users find free food resources, focusing on accessibility and efficient information delivery for Sharing Excess organization.
UX/UI design project focused on supporting parents in childcare, combining functionality with cultural significance to create meaningful user experiences.
Four projects showcasing the ability to blend functionality with cultural significance, demonstrating expertise in culturally-sensitive design approaches.
Exploring the future of AI-human interaction
My research lies at the intersection of User Experience (UX), Human-AI Interaction (HAI), and Inclusive Design, addressing two broad themes:
(1) designing AI-supported academic and public service systems that adapt to users' language proficiency, cultural expectations, and digital literacy, and
(2) developing human-centered frameworks that enhance accessibility, trust, and emotional intelligence in digital environments.
For a full list of my publications, please visit one of the platforms below:
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